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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1380676946755 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1380676949762 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 7 ms, 8571.4 f ...[truncated 89507 chars]... -1.0448979, r 1.0448979, b -1.0, t 1.0] 2.0897958x2.0 Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f9b440e1d00 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1380676956039 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms