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Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG
Standard Error
SLOCK [T main @ 1380685014284 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1380685022310 ms +++ localhost/127.0.0.1:59999 - Locked within 8046 ms, 9 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG Thread[AWT-EventQueue-0,6,main] GearsES2.init: tileRendererInUse null GearsES2 init on Thread[AWT-EventQueue-0,6,main] Chosen GLCapab ...[truncated 5493 chars]... shot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG SLOCK [T main @ 1380685025639 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms