The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator
Standard Error
SLOCK [T main @ 1383231588944 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1383231592979 ms +++ localhost/127.0.0.1:59999 - Locked within 4053 ms, 5 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 6 ms, 10000.0 fps, 0 ms/f; total: 6 ...[truncated 98095 chars]... 0, t 1.0] 2.0897958x2.0 Thread[AWT-EventQueue-0,6,main] GearsES2.display 0xe4c6320 512x490, swapInterval 1, drawable 0x7ff1f39df440 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xe4c6320: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xe4c6320 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1383231599160 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms