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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1383285166408 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1383285218554 ms +++ localhost/127.0.0.1:59999 - Locked within 52167 ms, 53 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: ...[truncated 81713 chars]... t 1.0] 2.0897958x2.0 Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x25474e45 512x490, swapInterval 1, drawable 0x7fabd20f7860 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x25474e45: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x25474e45 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1383285224716 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms