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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator

Took 3.3 sec.

Standard Error

SLOCK [T main @ 1383334024690 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1383334028730 ms +++ localhost/127.0.0.1:59999 - Locked within 4060 ms, 5 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
*** attachGLCanvas.X
0 s: 60 f / 15 ms, 4000.0 
...[truncated 95310 chars]...
t 1.0] 2.0897958x2.0
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x38ffd135 512x490, swapInterval 1, drawable 0x7ff769956970
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x38ffd135: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x38ffd135 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1383334034978 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms