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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1385692695148 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1385692747224 ms +++ localhost/127.0.0.1:59999 - Locked within 52096 ms, 53 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 5 ms, 12000.0 fps, 0 ms/f; total: ...[truncated 96813 chars]... , t 1.0] 2.0897958x2.0 Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x2719f1f 512x490, swapInterval 1, drawable 0x7fc282cbe900 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2719f1f: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2719f1f FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1385692753466 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms