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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator

Took 1 sec.

Standard Error

SLOCK [T main @ 1387682497054 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1387682549140 ms +++ localhost/127.0.0.1:59999 - Locked within 52105 ms, 53 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total:
...[truncated 88068 chars]...
58x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x799e11a1 512x490, swapInterval 1, drawable 0x7fdaebcf56b0
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x799e11a1: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x799e11a1 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1387682555294 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms