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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1390422062567 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1390422113647 ms +++ localhost/127.0.0.1:59999 - Locked within 51102 ms, 52 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: ...[truncated 95946 chars]... 58x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x6328edf2 512x490, swapInterval 1, drawable 0x7fc3224c07c0 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6328edf2: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6328edf2 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1390422119997 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms