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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1390455611217 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1390455616227 ms +++ localhost/127.0.0.1:59999 - Locked within 5030 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 11 ms, 5454.5 ...[truncated 77501 chars]... 58x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x13cc0a7f 512x490, swapInterval 1, drawable 0x7fbc5bcc86e0 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x13cc0a7f: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x13cc0a7f FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1390455622903 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms