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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1390705412278 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1390705464369 ms +++ localhost/127.0.0.1:59999 - Locked within 52111 ms, 53 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; ...[truncated 97173 chars]... 58x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x7966340c 512x490, swapInterval 1, drawable 0x7fce328d9a90 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7966340c: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7966340c FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1390705470586 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms