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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1390831455197 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1390831507305 ms +++ localhost/127.0.0.1:59999 - Locked within 52127 ms, 53 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 9 ms, 6666.6 ...[truncated 87679 chars]... 58x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x6c8b058b 512x490, swapInterval 1, drawable 0x7f9a814cc730 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6c8b058b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6c8b058b FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1390831513535 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms