The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn.test02GL2
Standard Output
GLProfile Natives[GL4bc false, GL4 false, GLES3 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compat profile, arb, FBO, hardware)], GLES2 false, GLES1 false, count 2 / 8], Common[, GL4ES3 false, GL2GL3 true, GL2ES2 true, GL2ES1 true], Mappings[GL2ES2 GLProfile[GL2ES2/GL3.hw], GL2ES1 GLProfile[GL2ES1/GL2.hw], GL2 GLProfile[GL2/GL2.hw], GL3 GLProfile[GL3/GL3.hw], GL2GL3 GLProfile[GL2GL3/GL3.hw], , default GLProfile[GL2/GL2.hw], count 5 / 12] GLProfile Default: GLProfile[GL2/GL2.hw] testing with java.awt.Window cleaning up... testing with java.awt.Frame cleaning up... testing with javax.swing.JFrame cleaning up... GLProfile GL2: GLProfile[GL2/GL2.hw] testing with java.awt.Window cleaning up... testing with java.awt.Frame cleaning up... testing with javax.swing.JFrame cleaning up...
Standard Error
SLOCK [T main @ 1391083746421 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1391083753444 ms +++ localhost/127.0.0.1:59999 - Locked within 7057 ms, 8 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x2321b59a: tileRendererInUse null, GearsES2[obj 0x2321b59a isInit false, usesShared false, 1 null, 2 null, 3 null, shared ...[truncated 12441 chars]... 979, r 1.0448979, b -1.0, t 1.0] 2.0897958x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x2db6235b 512x490, swapInterval 1, drawable 0x7facf18c1210 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2db6235b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2db6235b FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 SLOCK [T main @ 1391083762402 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms