The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1391166155115 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1391166158139 ms +++ localhost/127.0.0.1:59999 - Locked within 3073 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; t ...[truncated 93519 chars]... 58x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x7f401d28 512x490, swapInterval 1, drawable 0x7fc7a51a1010 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7f401d28: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7f401d28 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1391166164162 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms