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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1392580081620 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1392580086639 ms +++ localhost/127.0.0.1:59999 - Locked within 5039 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 6 ...[truncated 94484 chars]... 58x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x45c3e9ba 512x490, swapInterval 1, drawable 0x7fa7024cf570 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x45c3e9ba: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x45c3e9ba FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1392580092945 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms