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Passed
com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.test_MultisampleAndAlpha
Standard Output
GLProfile Natives[GL4bc false, GL4 false, GLES3 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compat profile, arb, FBO, hardware)], GLES2 false, GLES1 false, count 2 / 8], Common[, GL4ES3 false, GL2GL3 true, GL2ES2 true, GL2ES1 true], Mappings[GL2ES2 GLProfile[GL2ES2/GL3.hw], GL2ES1 GLProfile[GL2ES1/GL2.hw], GL2 GLProfile[GL2/GL2.hw], GL3 GLProfile[GL3/GL3.hw], GL2GL3 GLProfile[GL2GL3/GL3.hw], , default GLProfile[GL2/GL2.hw], count 5 / 12]
Standard Error
SLOCK [T Thread-1 @ 1397100276240 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-1 @ 1397100286258 ms +++ localhost/127.0.0.1:59999 - Locked within 10027 ms, 11 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator SWTAccessor.<init>: GTK Version: 0.0.0 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator Thread[Thread-1,5,main] GearsES2.init.0 0x59c208b0: tileRendererInUse null, GearsES2[obj 0x59c208b0 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null] GearsES2 init 0x59c208b0 on Thread[Thread-1,5,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval -1 GL Profile GLProfile[GL3/GL3.hw] GL Version 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] Quirks [NoOffscreenBitmap] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR NVIDIA Corporation GL_RENDERER NVIDIA GeForce 320M OpenGL Engine GL_VERSION 3.2 NVIDIA-7.32.12 GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 GL FBO: basic true, full true GL_EXTENSIONS 16 GLX_EXTENSIONS 0 ----------------------------------------------------------------------------------------------------- gear1 0x59c208b0 created: GearsObj[0x4bf54c5f, vbo ff 1, fs 2, bf 3, bs 4] gear2 0x59c208b0 created: GearsObj[0x556917ee, vbo ff 7, fs 8, bf 9, bs 10] gear3 0x59c208b0 created: GearsObj[0x556917ee, vbo ff 7, fs 8, bf 9, bs 10] Thread[Thread-1,5,main] GearsES2.init.X 0x59c208b0 FIN GearsES2[obj 0x59c208b0 isInit true, usesShared false, 1 GearsObj[0x4bf54c5f, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x556917ee, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x6ecf829d, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null] Thread[Thread-1,5,main] GearsES2.reshape 0x59c208b0 0/0 640x458 of 640x458, swapInterval 1, drawable 0x7fef9bc956f0, msaa false, tileRendererInUse null >> GearsES2 0x59c208b0, angle 0.0, [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0 -> [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0, v-flip false Thread[Thread-1,5,main] GearsES2.display 0x59c208b0 640x458, swapInterval 1, drawable 0x7fef9bc956f0 Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png Thread[Thread-1,5,main] GearsES2.reshape 0x59c208b0 0/0 640x458 of 640x458, swapInterval 1, drawable 0x7fef9bc956f0, msaa false, tileRendererInUse null >> GearsES2 0x59c208b0, angle 2.0, [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0 -> [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0, v-flip false Thread[Thread-1,5,main] GearsES2.display 0x59c208b0 640x458, swapInterval 1, drawable 0x7fef9bc956f0 Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png Thread[Thread-1,5,main] GearsES2.display 0x59c208b0 640x458, swapInterval 1, drawable 0x7fef9bc956f0 Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png GLWindow LOS.0: 0 / 66 NewtCanvasSWT LOS.0: 0 / 66 Thread[Thread-1,5,main] GearsES2.display 0x59c208b0 640x458, swapInterval 1, drawable 0x7fef9bc956f0 Thread[Thread-1,5,main] GearsES2.dispose 0x59c208b0: tileRendererInUse null Thread[Thread-1,5,main] GearsES2.dispose 0x59c208b0 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator Thread[Thread-1,5,main] GearsES2.init.0 0x28db23f1: tileRendererInUse null, GearsES2[obj 0x28db23f1 isInit false, usesShared false, 1 null, 2 null, 3 null, sharedGears null] GearsES2 init 0x28db23f1 on Thread[Thread-1,5,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval -1 GL Profile GLProfile[GL3/GL3.hw] GL Version 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] Quirks [NoOffscreenBitmap] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR NVIDIA Corporation GL_RENDERER NVIDIA GeForce 320M OpenGL Engine GL_VERSION 3.2 NVIDIA-7.32.12 GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 GL FBO: basic true, full true GL_EXTENSIONS 16 GLX_EXTENSIONS 0 ----------------------------------------------------------------------------------------------------- gear1 0x28db23f1 created: GearsObj[0x5a20f443, vbo ff 1, fs 2, bf 3, bs 4] gear2 0x28db23f1 created: GearsObj[0x298488ef, vbo ff 7, fs 8, bf 9, bs 10] gear3 0x28db23f1 created: GearsObj[0x298488ef, vbo ff 7, fs 8, bf 9, bs 10] Thread[Thread-1,5,main] GearsES2.init.X 0x28db23f1 FIN GearsES2[obj 0x28db23f1 isInit true, usesShared false, 1 GearsObj[0x5a20f443, vbo ff 1, fs 2, bf 3, bs 4], 2 GearsObj[0x298488ef, vbo ff 7, fs 8, bf 9, bs 10], 3 GearsObj[0x3c3a1834, vbo ff 13, fs 14, bf 15, bs 16], sharedGears null] Thread[Thread-1,5,main] GearsES2.reshape 0x28db23f1 0/0 640x458 of 640x458, swapInterval 1, drawable 0x7fef9c8a00a0, msaa false, tileRendererInUse null >> GearsES2 0x28db23f1, angle 0.0, [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0 -> [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0, v-flip false Thread[Thread-1,5,main] GearsES2.display 0x28db23f1 640x458, swapInterval 1, drawable 0x7fef9c8a00a0 Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png Thread[Thread-1,5,main] GearsES2.reshape 0x28db23f1 0/0 640x458 of 640x458, swapInterval 1, drawable 0x7fef9c8a00a0, msaa false, tileRendererInUse null >> GearsES2 0x28db23f1, angle 2.0, [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0 -> [l -1.3973799, r 1.3973799, b -1.0, t 1.0] 2.7947598x2.0, v-flip false Thread[Thread-1,5,main] GearsES2.display 0x28db23f1 640x458, swapInterval 1, drawable 0x7fef9c8a00a0 Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png Thread[Thread-1,5,main] GearsES2.display 0x28db23f1 640x458, swapInterval 1, drawable 0x7fef9c8a00a0 Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png GLWindow LOS.0: 0 / 77 NewtCanvasSWT LOS.0: 0 / 77 Thread[Thread-1,5,main] GearsES2.dispose 0x28db23f1: tileRendererInUse null Thread[Thread-1,5,main] GearsES2.dispose 0x28db23f1 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha req. msaa: true Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] has msaa: true ShaderState: attachShaderProgram: -1 -> 3 (enable: true) null ShaderProgram[id=3, linked=false, inUse=false, program: 1, ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] reshape .. Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png reshape .. Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png GLWindow LOS.0: 0 / 88 NewtCanvasSWT LOS.0: 0 / 88 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha SLOCK [T Thread-1 @ 1397100290703 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms