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Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT.test06_BitmapMsaa
Standard Error
SLOCK [T main @ 1402633538958 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1402633546996 ms +++ localhost/127.0.0.1:59999 - Locked within 8052 ms, 9 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm HiDPI PixelScale: 0x0 (req) -> 0x0 (val) -> 1x1 (has) Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x1e6bbcd0: tileRendererInUse null, GearsES2[obj ...[truncated 19361 chars]... a8880-D24-St00-Sa00_default-0640x0480.png AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test99_PixelScale1_DefaultNorm-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test99_PixelScale1_DefaultNorm SLOCK [T main @ 1402633554857 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms