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Failed
com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT.test01GL2ES2
Failing for the past 43 builds
(Since Unstable )
Stacktrace
java.lang.reflect.InvocationTargetException at java.awt.EventQueue.invokeAndWait(EventQueue.java:1276) at java.awt.EventQueue.invokeAndWait(EventQueue.java:1251) at javax.swing.SwingUtilities.invokeAndWait(SwingUtilities.java:1347) at com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT.runTestGL(TestLandscapeES2NewtCanvasAWT.java:125) at com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT.test01GL2ES2(TestLandscapeES2NewtCanvasAWT.java:169) Caused by: java.lang.RuntimeException: Waited 5000ms for: <215fec1c, 20863362>[count 2, qsz 0, owner <main-Animator>] - <AWT-EventQueue-0> at jogamp.common.util.locks.RecursiveLockImpl01Unfairish.lock(RecursiveLockImpl01Unfairish.java:198) at jogamp.opengl.GLAutoDrawableBase.defaultWindowResizedOp(GLAutoDrawableBase.java:243) at com.jogamp.newt.opengl.GLWindow.access$200(GLWindow.java:112) at com.jogamp.newt.opengl.GLWindow$2.windowResized(GLWindow.java:134) at jogamp.newt.WindowImpl.consumeWindowEvent(WindowImpl.java:3662) at jogamp.newt.WindowImpl.sendWindowEvent(WindowImpl.java:3596) at com.jogamp.newt.opengl.GLWindow.sendWindowEvent(GLWindow.java:732) at com.jogamp.newt.awt.NewtCanvasAWT.attachNewtChild(NewtCanvasAWT.java:884) at com.jogamp.newt.awt.NewtCanvasAWT.validateComponent(NewtCanvasAWT.java:775) at com.jogamp.newt.awt.NewtCanvasAWT.reshape(NewtCanvasAWT.java:586) at java.awt.Component.setBounds(Component.java:2247) at java.awt.BorderLayout.layoutContainer(BorderLayout.java:838) at java.awt.Container.layout(Container.java:1503) at java.awt.Container.doLayout(Container.java:1492) at java.awt.Container.validateTree(Container.java:1688) at java.awt.Container.validate(Container.java:1623) at java.awt.Container.validateUnconditionally(Container.java:1660) at java.awt.Window.show(Window.java:1033) at java.awt.Component.show(Component.java:1655) at java.awt.Component.setVisible(Component.java:1607) at java.awt.Window.setVisible(Window.java:1014) at com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT$2.run(TestLandscapeES2NewtCanvasAWT.java:128) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:302) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:733) at java.awt.EventQueue.access$200(EventQueue.java:103) at java.awt.EventQueue$3.run(EventQueue.java:694) at java.awt.EventQueue$3.run(EventQueue.java:692) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76) at java.awt.EventQueue.dispatchEvent(EventQueue.java:703) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138) at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)
Standard Error
SLOCK [T main @ 1406610537672 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1406610542686 ms +++ localhost/127.0.0.1:59999 - Locked within 5038 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4/GL4.sw], on-scr[.]] window resized: 0/0 500x268 Thread[main-Animator,5,main] LandscapeES2.init ... LandscapeES2 init on Thread[main-Animator,5,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4/GL4.sw], offscr[fbo]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: Apple Computer, Inc. GL_RENDERER: Apple Software Renderer GL_VERSION: 4.1 APPLE-9.6.1 GL GLSL: true, has-compiler-func: true, version 4.10, 4.10.0 GL FBO: basic true, full true GL Profile: GLProfile[GL4/GL4.sw] GL Renderer Quirks:[NoOffscreenBitmap] GL:jogamp.opengl.gl4.GL4bcImpl@1fc8bb61, 4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 Thread[main-Animator,5,main] LandscapeES2.init FIN Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fbcad11a060 window resized: 0/0 500x268 Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fbcad11a060 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] window resized: 0/0 500x268 window resized: 0/0 500x268 Thread[main-Animator,5,main] LandscapeES2.init ... LandscapeES2 init on Thread[main-Animator,5,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: NVIDIA Corporation GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine GL_VERSION: 3.3 NVIDIA-8.24.15 310.90.9.05f01 GL GLSL: true, has-compiler-func: true, version 3.30, 3.30.0 GL FBO: basic true, full true GL Profile: GLProfile[GL3/GL3.hw] GL Renderer Quirks:[NoOffscreenBitmap] GL:jogamp.opengl.gl4.GL4bcImpl@634a86c, 3.3 (Core profile, arb, ES2 compat, FBO, hardware) - 3.3 NVIDIA-8.24.15 310.90.9.05f01 Thread[main-Animator,5,main] LandscapeES2.init FIN Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fbcad12e700 window resized: 0/0 500x268 Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fbcad12e700 NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 SLOCK [T main @ 1406610554871 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms