The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT.test03_GL3
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1426639398660 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1426639400697 ms +++ localhost/127.0.0.1:59999 - Locked within 2062 ms, 5 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has) canvas pos/siz: 0/22 640x480 WindowEvent[WINDOW_MOVED ...[truncated 10338 chars]... entQueue-0,6,main] GearsES2.dispose 0x3bc486f2: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3bc486f2 FIN WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1426639405669 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test99_PixelScale1_DefaultNorm ++++ Test Singleton.unlock() SLOCK [T main @ 1426639405769 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms