The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1437099860264 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1437099870896 ms +++ localhost/127.0.0.1:59999 - Locked within 10638 ms, 22 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x613043d2: tileRendererInUse n ...[truncated 6460 chars]... stOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4a504ec1: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4a504ec1 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG ++++ Test Singleton.unlock() SLOCK [T main @ 1437099873104 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms