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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator

Took 2.7 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1437288877011 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1437288878024 ms +++ localhost/127.0.0.1:59999 - Locked within 1020 ms, 3 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread 
...[truncated 147820 chars]...
[AWT-EventQueue-0,6,main] GearsES2.display 0x56e2ecc7 512x490, swapInterval 1, drawable 0x7fb46291a610
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x56e2ecc7: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x56e2ecc7 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
++++ Test Singleton.unlock()
SLOCK [T main @ 1437288883194 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms