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Fixed

com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT.test02GLWindowReparentRecreateGLPreserve

Took 1 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1438141214672 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test01GLWindowReparentRecreateNoPreserve
MyGLEventListenerCounter.init: GLEventListenerCounter[init 1, dispose 0, reshape 0, display 0]
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init: tile
...[truncated 10638 chars]...
stenerCounter.dispose: GLEventListenerCounter[init 1, dispose 1, reshape 7, display 9]
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test02GLWindowReparentRecreateGLPreserve
++++ Test Singleton.unlock()
SLOCK [T main @ 1438141219283 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms