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Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT.test03_GL3
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1439256560883 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1439256565433 ms +++ localhost/127.0.0.1:59999 - Locked within 4556 ms, 10 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 HiDPI PixelScale: 0.0x0.0 (req) -> 0.0x0.0 (val) -> 1.0x1.0 (has) canvas pos/siz: 0/22 640x480 WindowEvent[WINDOW_MOVE ...[truncated 10209 chars]... entQueue-0,6,main] GearsES2.dispose 0x2d397e5c: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2d397e5c FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test99_PixelScale1_DefaultNorm WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1439256568841 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T main @ 1439256568892 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms