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Fixed

com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.test01CreateVisibleDestroy1

Took 1.7 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1439257871287 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1439257879853 ms +++ localhost/127.0.0.1:59999 - Locked within 8575 ms, 18 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - test01CreateVisibleDestroy1
$
Demos: 1 - Visible
Thread[main-AWTAnimator#00,5,main] RedSquareES2.init: tileRendererInUse
...[truncated 4138 chars]...
ible
Demos: 4 - X frame
Demos: 5 - X frame
Demos: 6 - X GLWindow
Thread[main-Display-.macosx_nil-1-EDT-2,6,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-2,6,main] RedSquareES2.dispose FIN
Demos: 7 - X DisturbanceThread
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - test02AWTWinHopFrame2Frame
++++ Test Singleton.unlock()
SLOCK [T main @ 1439257887440 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms