The Jenkins Controller is preparing for shutdown. No new builds can be started.
Fixed
com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT.test02GLWindowReparentRecreateGLPreserve
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1439257888833 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1439257892863 ms +++ localhost/127.0.0.1:59999 - Locked within 4036 ms, 9 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test01GLWindowReparentRecreateNoPreserve MyGLEventListenerCounter.init: GLEventListenerCounter[init 1, dispose 0, reshape 0, d ...[truncated 10547 chars]... tenerCounter.dispose: GLEventListenerCounter[init 1, dispose 1, reshape 7, display 10] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test02GLWindowReparentRecreateGLPreserve ++++ Test Singleton.unlock() SLOCK [T main @ 1439257896908 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms