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Passed
com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT.test02_aa8
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1439347282890 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1439347343103 ms +++ localhost/127.0.0.1:59999 - Locked within 60220 ms, 120 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test01_aa0 WindowEvent[WINDOW_MOVED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:143934734 ...[truncated 360665 chars]... ce:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1439347352397 d 0ms]] Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test02_aa8 WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1439347352400 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T main @ 1439347352447 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms