The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1439960898817 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1439960899322 ms +++ localhost/127.0.0.1:59999 - Locked within 513 ms, 2 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT - test WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1439960900625 d 0ms] ...[truncated 2994 chars]... d 0ms]] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7bd6747b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7bd6747b FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT - test WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1439960902763 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T main @ 1439960902814 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms