The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1441089780265 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1441089786864 ms +++ localhost/127.0.0.1:59999 - Locked within 6605 ms, 14 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x71f1235b) XXXX GLCanvas: comp AWT-GLCanvas[Realiz ...[truncated 44092 chars]... e-0,6,main] GearsES2.display 0x6545d2 640x429, swapInterval 1, drawable 0x7fd0d0cf9ac0 ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T main @ 1441089795666 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6545d2: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6545d2 FIN