The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT.test02_DefaultMsaa
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1441090245706 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1441090307483 ms +++ localhost/127.0.0.1:59999 - Locked within 61785 ms, 123 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm Thread[AWT-EventQueue-0,6,main] Gears.init: tileRendererInUse null GearsES2 init on Thread[AWT-Even ...[truncated 13610 chars]... rerInUse null ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1441090314189 d 0ms]] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1441090314189 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T main @ 1441090314240 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms