The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1441091126393 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1441091131466 ms +++ localhost/127.0.0.1:59999 - Locked within 5080 ms, 11 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x6b754699: tileRendererInUse nu ...[truncated 6815 chars]... stOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x52205756: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x52205756 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG ++++ Test Singleton.unlock() SLOCK [T main @ 1441091134660 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms