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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test01Animator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1441304558063 ms +++ localhost/127.0.0.1:59999 - Locked within 9 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator OSX CALayer AWT-Mod Bug true OSType MACOS Java Version 1.6.0 *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCa ...[truncated 56805 chars]... rame[frame3,0,23,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xec0a9f9: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xec0a9f9 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T main @ 1441304564875 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms