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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01.testAddRemove3Times
Standard Output
GLProfile Natives[GL4bc false, GL4 true [4.1 (Core profile, arb, compat[ES2], FBO, hardware)], GLES3 false, GL3bc false, GL3 true [4.1 (Core profile, arb, compat[ES2], FBO, hardware)], GL2 true [2.1 (Compat profile, arb, compat[], FBO, hardware)], GLES2 false, GLES1 false, count 3 / 8], Common[, GL4ES3 false, GL2GL3 true, GL2ES2 true, GL2ES1 true], Mappings[GL2ES2 GLProfile[GL2ES2/GL4.hw], GL2ES1 GLProfile[GL2ES1/GL2.hw], GL2 GLProfile[GL2/GL2.hw], GL4 GLProfile[GL4/GL4.hw], GL3 GLProfile[GL3/GL4.hw], GL2GL3 GLProfile[GL2GL3/GL4.hw], , default GLProfile[GL2/GL2.hw], count 6 / 12]
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442315034722 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442315036754 ms III - Start SLOCK [T main @ 1442315036756 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 5 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x11568fb5: tileRender ...[truncated 8028 chars]... ventQueue-0,6,main] GearsES2.dispose 0x11568fb5: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x11568fb5 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442315040572 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442315040577 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms