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Passed

com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG

Took 0.16 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1442315972989 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442315974509 ms III - Start
SLOCK [T main @ 1442315974510 ms +++ localhost/127.0.0.1:59999 - Locked within 1530 ms, 4 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
Thread[AWT-EventQueue-0,6,main] GearsES2.init.0
...[truncated 6631 chars]...
arsES2.dispose 0x1164b9b6: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1164b9b6 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442315976767 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1442315976767 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms