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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442817081555 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817086102 ms III - Start SLOCK [T main @ 1442817086103 ms +++ localhost/127.0.0.1:59999 - Locked within 4555 ms, 10 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x16a9255c) XXXX ...[truncated 42154 chars]... t.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817092160 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442817092161 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x52cd19d: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x52cd19d FIN