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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas

Took 2.2 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1442817081555 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817086102 ms III - Start
SLOCK [T main @ 1442817086103 ms +++ localhost/127.0.0.1:59999 - Locked within 4555 ms, 10 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible
XXX SetVisible ON XXX GLCanvas on Panel1(0x16a9255c)
XXXX 
...[truncated 42154 chars]...
t.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas
XXX SetVisible OFF XXX
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817092160 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1442817092161 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x52cd19d: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x52cd19d FIN