The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT.testAddRemove
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442817244830 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817245341 ms III - Start SLOCK [T main @ 1442817245343 ms +++ localhost/127.0.0.1:59999 - Locked within 522 ms, 2 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x8691dee: tileRendererInU ...[truncated 3881 chars]... AWT-EventQueue-0,6,main] GearsES2.dispose 0x8691dee: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x8691dee FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442817247589 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442817247590 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms