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Passed

com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG

Took 0.16 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1442889812618 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442889824202 ms III - Start
SLOCK [T main @ 1442889824203 ms +++ localhost/127.0.0.1:59999 - Locked within 11593 ms, 24 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
Thread[AWT-EventQueue-0,6,main] GearsES2.init
...[truncated 6621 chars]...
GearsES2.dispose 0xd522de2: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xd522de2 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442889826429 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1442889826429 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms