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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT.test
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1442986970167 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442986971178 ms III - Start SLOCK [T main @ 1442986971180 ms +++ localhost/127.0.0.1:59999 - Locked within 1021 ms, 3 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT - test XXX SetVisible ON XXX GLCanvas on Panel1(0x41584807) XXXX GLCanvas: c ...[truncated 24563 chars]... .opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT - test XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442986975956 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1442986975956 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xa98ce7e: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xa98ce7e FIN