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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator

Took 1 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1442987074675 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442987075694 ms III - Start
SLOCK [T main @ 1442987075695 ms +++ localhost/127.0.0.1:59999 - Locked within 1028 ms, 3 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-cu
...[truncated 121889 chars]...
earsES2.dispose 0x57d840cd: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x57d840cd FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1442987080978 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1442987080985 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms