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Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443104243686 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443104248243 ms III - Start SLOCK [T main @ 1443104248244 ms +++ localhost/127.0.0.1:59999 - Locked within 4567 ms, 10 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG Thread[AWT-EventQueue-0,6,main] GearsES2.init. ...[truncated 6740 chars]... arsES2.dispose 0x4945f939: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4945f939 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443104250402 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443104250402 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms