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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443361108425 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443361108932 ms III - Start SLOCK [T main @ 1443361108934 ms +++ localhost/127.0.0.1:59999 - Locked within 519 ms, 2 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-cur ...[truncated 158037 chars]... earsES2.dispose 0x32dfcb47: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x32dfcb47 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443361114141 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443361114141 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms