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Passed
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT.test06_BitmapMsaa
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1443890843082 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443890853681 ms III - Start SLOCK [T main @ 1443890853682 ms +++ localhost/127.0.0.1:59999 - Locked within 10608 ms, 22 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm Thread[AWT-EventQueue-0,6,main] Gears.init: tileRendererInUse null ...[truncated 13779 chars]... nt[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1443890858494 d 0ms]] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1443890858494 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443890858549 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1443890858549 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms