The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444050539870 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444050541388 ms III - Start SLOCK [T main @ 1444050541390 ms +++ localhost/127.0.0.1:59999 - Locked within 1528 ms, 4 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x362f0d54) XXXX G ...[truncated 42368 chars]... .jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444050547531 ms III - Stopping: alive true, shallQuit true, hasSocket true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xf5bfdbd: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xf5bfdbd FIN SLOCK [T main @ 1444050547541 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms