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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444331114473 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444331117004 ms III - Start SLOCK [T main @ 1444331117005 ms +++ localhost/127.0.0.1:59999 - Locked within 2543 ms, 6 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x177ba38f) XXXX G ...[truncated 42455 chars]... ogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444331123129 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444331123137 ms --- localhost/127.0.0.1:59999 - Unlock ok within 15 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x418a9fc8: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x418a9fc8 FIN