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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT.test02WithCheckGraphicsEnvironment

Took 2.8 sec.

Standard Output

cleaning up...

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444441701449 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444441752070 ms III - Start
SLOCK [T main @ 1444441752071 ms +++ localhost/127.0.0.1:59999 - Locked within 50629 ms, 101 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
number of graphics devices 1
CGraphicsDevice[screen=0]
graphics co
...[truncated 2105 chars]...
EventQueue-0,6,main] GearsES2.dispose 0xb3e15f7: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xb3e15f7 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444441754936 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444441754937 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms