The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT.test01
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1447711635453 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1447711636460 ms III - Start SLOCK [T main @ 1447711636461 ms +++ localhost/127.0.0.1:59999 - Locked within 1017 ms, 3 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 WindowEvent[WINDOW_MOVED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed fals ...[truncated 2071 chars]... e: tileRendererInUse null ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1447711639459 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1447711639509 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1447711639513 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms