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Fixed
com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.testCloseGLWindow
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1554863026914 ms III - Start SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1554863026915 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow Thread[Thread-2-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init.0 0x62e6000e: tileRendererInUse nul ...[truncated 2482 chars]... ispose 0x62e6000e FIN NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1554863028482 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1554863028483 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms