The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs.test11_GLCanvasTabPlainGLWComp
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1579066070252 ms III - Start SLOCK [T main @ 1579066070254 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test01_GLCanvasTabPlainGLDirect Thread[main-Animator#00,5,main] GearsES2.init.0 0x1a942c18: tileRendererInUse null, GearsES2[obj 0x1a942c18 isInit false, usesSha ...[truncated 28184 chars]... 2.dispose: tileRendererInUse null Thread[main,5,main] RedSquareES2.dispose FIN QUIT Window Thread[main,5,main] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestGLCanvasSWTNewtCanvasSWTPosInTabs - test32_NewtCanvasSWTTabSashGLWComp ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1579066080985 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1579066080985 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms