The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.test01GL2ES2
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610403460151 ms III - Start SLOCK [T main @ 1610403460153 ms +++ localhost/127.0.0.1:59999 - Locked within 13 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 Loop 1/1 requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4/GL4.hw], on-scr[.]] NW chosen: GLC ...[truncated 4856 chars]... 0, v-flip false Thread[Thread-3,5,main] GearsES2.dispose 0x53fdffa1: tileRendererInUse null Thread[Thread-3,5,main] GearsES2.dispose 0x53fdffa1 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1610403464590 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1610403464590 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms