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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674372914632 ms III - Start SLOCK [T main @ 1674372914633 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; tot ...[truncated 98272 chars]... GearsES2.dispose 0xc8c12ac: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xc8c12ac FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674372919657 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1674372919658 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms