The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT.test02JSplitPaneWithHwGLCanvasContainer
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674480634086 ms III - Start SLOCK [T main @ 1674480634087 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x62ddbd7e: tileRendererInUse null, GearsES2[obj 0x62ddbd7e isInit false, usesShar ...[truncated 6364 chars]... main] GearsES2.dispose 0xe4487af: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xe4487af FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1674480637020 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1674480637020 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms