The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.test02GL3
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1683558394376 ms III - Start SLOCK [T main @ 1683558394377 ms +++ localhost/127.0.0.1:59999 - Locked within 15 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 Loop 1/1 requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4/GL4.hw], on-scr[.]] TestGearsES2SW ...[truncated 12172 chars]... st: 5.0: Exception true Thread[main,5,main] GearsES2.dispose 0x128d2484: tileRendererInUse null Thread[main,5,main] GearsES2.dispose 0x128d2484 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1683558397980 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1683558397980 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms